Machinator

Machinator Sub-Classes

 * Machinator-Naturalis (MachNat) - A born Machinator
 * Machinator-Doctus (MachDoc) - A learned Machinator; learned through intensive study

Hiring a Machinator

 * Tinker - What all Machinators start as, although Naturalis grow out of this to specialize in one area.
 * Prosthetics - Probably one of the most lucrative Machinator there is.  For one reason or another, people and animals lose limbs that must be replaced.  A MachNat is the only sub-class that can fuse nerves, tissue and muscle to the prosthetic to give the wearer a full range of motion.
 * Weaponsmith - Tend to be obsessed with weaponizing anything; can be either Nat or Doc
 * Biologica - A Sub-Class for Naturalis only; this subset wishes to merge the living with machinery in every form imaginable or to use their machinery to alter the living form.  Many of their creations are considered monstrocities, and their mistakes tend to make Occultators wealthy from having to hide so many memories.